PS3 'Shards'

Production : The Neighbourhood
Creative Director : Jon Humphreys
3D : Tim Woods
FX : Tim Woods
2D : Jon Humphreys

3dsMax: Particle effects, TP fracture, Fume explosions.

Little making of from a PS3 project developed for showcasing new PS3 releases at GDC and other shows. I developed a Semi procedural system built with Thinking Particles to react with helpers, also completed all the smoke and fluid passes, rendering and lighting. CG was completed using 3dsMax, TP, and Fume, and compositing was all done in After Effects.