Role: Lead Modelling
Asset modelling for 3 compiled digital wipes.
This was a fun little project that enabled me to dust off my modelling skills. I used a combination of Maya and 3dsMax. There were 3 distinct sets of assets that needed doing. Record Players, from early 20's to modern, Robots, and Trains. All the assets needed to look similar than real world versions, but differ enough to not enfringe on copyrights.
The train models were the most complex to complete, but the most fun where the robots, where I had a free hand to design the elements from loose reference as I went along.