Here's three videos of a few customs tools I've completed for Houdini Flip simulations. The first isn't a tool as such, but a method for getting custom slip fields into the solver. I've also written a surface tension OP, which blends the nearest surface into the calculations, so you don't get complete sphere's. Lastly, a Curvature Attract OP, to help the fluid stick when flowing around curved objects, the result is a sticky feel on the underside of objects.
Published by: admin in Houdini