Client:NYBagels/Kings Arms Studio: ©The Neighbourhood Description:Web Viral Work: Character model, Rig. Some basic character animation, Scene Lighting, Scene setups, Rendering
Client:N/A Studio: ©Tim Woods Description: Herbie Work: Model/Shader/Light/Render
Client: The Fat Duck Studio: ©The Neighbourhood Description: Heston Blumenthal Development work. Work:Character modelling, Rigging, Shaders. Set modelling, Scene layouts, Lighting, Rendering.
Client: N/A Studio: ©Tim Woods Description: Dune Buggy Work: Model/Shader/Light/Render
Client:GHD/TBWA Studio: ©The Neighbourhood Description: Product Still Renders Work: Composition/Shader/Light/Render
Client: Sony/Love Creative Studio: ©The Neighbourhood Description: PS3 Idents Work: PS3 Model/Light/Shaders/Render
Client: Sony/Love Creative Studio: ©The Neighbourhood Description: PS3 Shards Idents Work: R&D, TP Setup, Look Dev. Layout, Animation. FumeFX
Client: N/A Studio: ©Tim Woods Description:BMW Renders Work: Model/Shader/Light/Render
Client: The Neighbourhood Studio: ©The Neighbourhood Description: Stories from the Neighbourhood Work: Modelling/Book Rigging/Texture/Layout/Previs/Animation/Lighting/Rendering.
Client: N/A Studio: ©Tim Woods Description: Mercedes A Class Renders Work: Shaders/Lighting/Rendering.
About me?
I'm capable of working in a pipeline from begining to end. Including Previs, R&D, Look Dev, Layout, Animation, Shaders, Lighting, Rendering, Technical Direction, through to Compositing.
Tools?
- 3dsMax
- Vray/Brazil/MentalRay
- ParticleFlow/Box2/Box3/TP
- Fume/Krakatoa/Frost
- Realflow
- AfterEffects
- PFTrack
- Photoshop
Studios?
- The Neighbourhood
- 1st Avenue Machine
- Analog Studios
- Nexus Productions
- Picasso Pictures